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	<title>The Numedian &#187; Flash and AS3</title>
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	<link>http://blog.numediastudio.com</link>
	<description>●[●ЖΣΨ web Amazighification!</description>
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		<title>Flex 4: pass MXML application components reference to external classes</title>
		<link>http://blog.numediastudio.com/214/flex-4-pass-application-components-reference-to-external-classes</link>
		<comments>http://blog.numediastudio.com/214/flex-4-pass-application-components-reference-to-external-classes#comments</comments>
		<pubDate>Tue, 25 May 2010 13:06:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=214</guid>
		<description><![CDATA[Using Flash Builder (Flex 4 SDK) I want to controll my application in an external class, just to make code more organized. I want to access a button (or any other component)  and change its enabled status to disable, for &#8230; <a href="http://blog.numediastudio.com/214/flex-4-pass-application-components-reference-to-external-classes">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mixing getChildByName and gotoAndStop</title>
		<link>http://blog.numediastudio.com/110/mixing-getchildbyname-and-gotoandstop</link>
		<comments>http://blog.numediastudio.com/110/mixing-getchildbyname-and-gotoandstop#comments</comments>
		<pubDate>Sat, 12 Sep 2009 21:13:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=110</guid>
		<description><![CDATA[Sometimes I want to reference objects by thier instance names, and want to access some frames inside this objects (Movieclips), her&#8217;s how you mix the two; // button animator function animate_this(brother:SimpleButton) { // add event listners to this button brother.addEventListener(MouseEvent.MOUSE_OVER, &#8230; <a href="http://blog.numediastudio.com/110/mixing-getchildbyname-and-gotoandstop">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dynamic text inside buttons and masks</title>
		<link>http://blog.numediastudio.com/103/dynamic-text-inside-buttons-and-masks</link>
		<comments>http://blog.numediastudio.com/103/dynamic-text-inside-buttons-and-masks#comments</comments>
		<pubDate>Wed, 09 Sep 2009 16:39:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=103</guid>
		<description><![CDATA[When working in flash and programing as3, you have to think of the whole project from start to finish befor you write the first line of code or draw the first pixel in your timeline! I&#8217;m the sort of guys &#8230; <a href="http://blog.numediastudio.com/103/dynamic-text-inside-buttons-and-masks">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>the weird function position !</title>
		<link>http://blog.numediastudio.com/92/the-weird-function-position</link>
		<comments>http://blog.numediastudio.com/92/the-weird-function-position#comments</comments>
		<pubDate>Mon, 20 Jul 2009 10:36:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=92</guid>
		<description><![CDATA[I come across a weird problem when I wanted to delete some event listners: public class test extends MovieClip { var already_loaded:Boolean = false; public function test ( ) { reload (); btn.addEventListener (MouseEvent.MOUSE_DOWN, reload); function reload () { if &#8230; <a href="http://blog.numediastudio.com/92/the-weird-function-position">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>int vs Number vs uint</title>
		<link>http://blog.numediastudio.com/83/int-vs-number-vs-uint</link>
		<comments>http://blog.numediastudio.com/83/int-vs-number-vs-uint#comments</comments>
		<pubDate>Tue, 07 Jul 2009 16:43:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=83</guid>
		<description><![CDATA[In computing, signedness is a property of variables representing numbers in computer programs. A numeric variable is signed if it can represent both positive and negative numbers, and unsigned if it can only represent positive numbers. by senocular The general &#8230; <a href="http://blog.numediastudio.com/83/int-vs-number-vs-uint">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Action script 3 symbols and operators</title>
		<link>http://blog.numediastudio.com/71/action-script-3-symbols-and-operators</link>
		<comments>http://blog.numediastudio.com/71/action-script-3-symbols-and-operators#comments</comments>
		<pubDate>Mon, 20 Apr 2009 08:47:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=71</guid>
		<description><![CDATA[This is a list of all AS3 Symbols, Special Type and Operators that are hard to access from as3 editor&#8217;s reference: http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/all-index-Symbols.html @ (attribute identifier) — Operator Identifies attributes of an XML or XMLList object. * — Special Type Specifies &#8230; <a href="http://blog.numediastudio.com/71/action-script-3-symbols-and-operators">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Using XML (E4X) inside Actionscript 3</title>
		<link>http://blog.numediastudio.com/49/using-xml-e4x-inside-actionscript-3</link>
		<comments>http://blog.numediastudio.com/49/using-xml-e4x-inside-actionscript-3#comments</comments>
		<pubDate>Fri, 06 Mar 2009 11:13:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=49</guid>
		<description><![CDATA[An intresting article about xml coud be found here: http://dispatchevent.org/roger/as3-e4x-rundown/]]></description>
		<wfw:commentRss>http://blog.numediastudio.com/49/using-xml-e4x-inside-actionscript-3/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Integrating flash swf into HTML: best practise</title>
		<link>http://blog.numediastudio.com/46/integrating-flash-swf-into-html-best-practise</link>
		<comments>http://blog.numediastudio.com/46/integrating-flash-swf-into-html-best-practise#comments</comments>
		<pubDate>Thu, 05 Mar 2009 09:20:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=46</guid>
		<description><![CDATA[Ther&#8217;s a lot of methodes to embed your swf flas document inside an html page, the best practise is to use SWFOBJECT javascript based solution as it is compatible with older navigators, also it allows you to control the way &#8230; <a href="http://blog.numediastudio.com/46/integrating-flash-swf-into-html-best-practise">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://blog.numediastudio.com/46/integrating-flash-swf-into-html-best-practise/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tips for things A-ne-pas-faire in flash</title>
		<link>http://blog.numediastudio.com/42/tips-for-things-a-ne-pas-faire-in-flash</link>
		<comments>http://blog.numediastudio.com/42/tips-for-things-a-ne-pas-faire-in-flash#comments</comments>
		<pubDate>Tue, 10 Feb 2009 09:24:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=42</guid>
		<description><![CDATA[you should avoid doing the folowing habits/behaviors when dealaing with Flash: Never create animations directly on root of the timeline, better create a movie clip for your animations, then insid this created MC, insert your animation. This way, you can &#8230; <a href="http://blog.numediastudio.com/42/tips-for-things-a-ne-pas-faire-in-flash">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Instance Names for Programmatically Created Display Objects</title>
		<link>http://blog.numediastudio.com/37/instance-names-for-programmatically-created-display-objects</link>
		<comments>http://blog.numediastudio.com/37/instance-names-for-programmatically-created-display-objects#comments</comments>
		<pubDate>Mon, 09 Feb 2009 11:56:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash and AS3]]></category>

		<guid isPermaLink="false">http://blog.numediastudio.com/?p=37</guid>
		<description><![CDATA[As it happens, like manually created instances, display objects created programmatically can also be assigned an instance name via the name variable. For example, the following code creates a TextField instance, gives it the instance name “price,” adds it to &#8230; <a href="http://blog.numediastudio.com/37/instance-names-for-programmatically-created-display-objects">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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